Tune the camera and the look of the scene
The camera pivots on the head, so the same height values work whether the ped stands or sits. Negative height goes down the body. The lighting and the depth of field are what make the character read as the subject rather than a ped in a dark room.
-- config/config.lua
Config.Camera = {
Sensitivity = 1.4, -- faster drag
InvertY = true,
}
Config.UI = {
Tutorial = true, -- first-run tour, replayable from the toolbar
Sounds = true,
Blips = true,
Timecycle = 'casino_brightroom',
TimecycleStrength = 1.0,
TimecycleFadeMs = 400, -- 0 makes it snap like a light switch
DofStrength = 0.1, -- false drops the per-frame SetUseHiDof call
DofPlanes = { 0.4, 0.7, 2.2, 4.5 },
}